In this video, we will show 3 teaching phases of Vicarious Learning. The aim of this program is to teach our student to learn what to do, and more importantly, what Not to do, by witnessing consequences of others’ behavior.
In this video, we will show you two activities that facilitate different ways of attending to the teacher. The goal of this program is to shape our students to attend and learn beyond direct instructions in table tasks.
This program is about Coping with Distractions. The goal of this program is to increase student’s ability to stay on task and not to be distracted by the tangible and intangible things in the environment.
This phase is designed to teach students, following a gesture and an instruction, to sit still with materials in front of him/her, and then get the item after the therapist says he has finished waiting.
The therapist starts with one token. This phase is designed to teach the student to hand over the token board to the therapist once it’s completed to receive the reinforcer. Prompts are used at the beginning but faded gradually.
This phase is designed to teach a student that when the student returns to the work table, he/she needs to do what the therapist has asked him/her to do in order to earn the blocks and earn the reinforcer.
This phase is designed to teach a student to remove 2 items from a large bucket following a modeling prompt. Toby explains some advantages of completion-based systems, gives some teaching tips, and points out signs that the student understands the system.